Optimizing Data with the Roblox Bitbuffer Module Lua

If you've been working on a complex game recently, you might have realized that the roblox bitbuffer module lua is a game-changer for saving on bandwidth and keeping your DataStores from exploding. Most of us start out just throwing tables at RemoteEvents and hoping for the best, but as a project scales, that "lazy" way of doing things starts to show its cracks. When you're sending data across the server-client boundary hundreds of times a second, every single byte counts. ...

February 13, 2026 · 7 min · Tomas Chiosso